Requia Online - version history

Current version information

2022/01/10 v2022.1f2 - In review

  • [CHANGE] The max. waiting time for players in the arena matching with an opponent of a rank not within +/- 5 has been decreased to 2 minutes
  • [BUGFIX] Custom avatars will now be shown in Arena season ranking window
  • [BUGFIX] Saved slot locks will now work from beginning and not only if you set them during combat

2022/01/09 - Server hotfix

  • [CHANGE] The max. waiting time for players in the arena matching with an opponent of a rank not within +/- 5 has been decreased to 3 minutes
  • [BUGFIX] An issues has been fixed with the rewards in the trainings dungeon (Bearbeitet)

2022/01/XX v2022.1f1

  • [NEW] Seasonal pvp system
  • [NEW] Trainings Dungeon in start area
  • [NEW] You will now be notified on startup if you have received special rewards (e.g. custom event rewards etc.)
  • [CHANGE] Some tutorial quests got adjusted
  • [CHANGE] Buffs/debuffs on fellows will now be ignored if they are not related to the fellow type
  • [CHANGE] If a coop player is dying in battle the avatar panel will be greyed out and you can’t mistakenly put cards on it anymore
  • [BUGFIX] Fixed an display issue which could lead to wrong stats of a summoned fellow
  • [BUGFIX] Fixed several small quirks with the event system
  • [BUGFIX] Fixed an issue that when a player is in shock he was still be able to use cards on the card trail
  • [BUGFIX] Sell values of cards which are enchanted got fixed (currently enchanted cards had the same sell value as a non enchanted card)
  • [BUGFIX] Fixed an issue where you could get stuck in tutorial

2021/12/10 v2021.1f19

  • [NEW] You can now also link cards in chat from the auction house
  • [NEW] You can now see the current stats of a summoned fellow during battle
  • [NEW] You can now lock/unlock battle slots
  • [CHANGE] Cleaned up chat messages
  • [CHANGE] Stat effects will now be correctly limited to 12 for avatars/monsters and 10 for fellows. MAXHP and passive effects won’t get removed if overriden by other stats/buffs/debuffs - everything else will leave in favor of the newer stat/buff/debuff. You will now also be able to see all 10 icons on fellows.
  • [CHANGE] In PvP/Coop mode active cards of the other players do not flicker anymore
  • [BUGFIX] Fixed an issue where fellows would loose passives (defender status etc.) if more than 5 buffs/debuffs are active on a fellow
  • [BUGFIX] Issues with the chat wheel button not correctly indicating new chat messages has been fixed

2021/11/29 v2021.1f18

  • [CHANGE] You can now also increase knowledge of monsters in the knowledge screen
  • [BUGFIX] In the knowledge screen the monsters will now show the knowledge infos again
  • [BUGFIX] In the knowledge screen of recipes, copied cards will now show an example of the correct rarity grade
  • [BUGFIX] Fixed an issue on iOS that the device light/dark theme is not affecting game visuals anymore

2021/11/28 v2021.1f17

  • [NEW] Global announcements and system messages in chat (e.g. weekly event winners & player enchantings success > 7 (Card level III, IV, V)…
  • [NEW] You can now use :gem: to double up success chance and half price when enchanting cards (see enchanting guide for details)
  • [NEW] You can increase monster knowledge with :gem:
  • [NEW] The visual effects of buffs/debuffs will now be visible on all target entities they affect and not just on the one you targeted
  • [NEW] A few new tasks for the event system have been added
  • [NEW] Help screen for event system
  • [CHANGE] Multiple reflect/drain effects on a target will not get ignored anymore and add up but with diminishing return
  • [CHANGE] You will now be able to see more than only the last 6 active world buffs on the map
  • [CHANGE] Enchanted cards will now show the same base price as taken back from the npc
  • [CHANGE] Ghouta got a new ability „Cleanse“
  • [CHANGE] Improved network reconnection logic
  • [BUGFIX] Fixed some minor tutorial glitches
  • [BUGFIX] Fixed a small graphical glitch when using filters and enlarging cards
  • [BUGFIX] Fixed mystic island to do trample damage
  • [BUGFIX] Fixed a graphical glitch in the entry screen
  • [BUGFIX] Fixed some localised texts
  • [BUGFIX] Worldbuffs of the same type with a higher level will now override the other world buff
  • [BUGFIX] Fixed an issue with passive abilities of fellows not working on newly spawned monsters
  • [BUGFIX] A problem was fixed that monsters in dungeons did not increase knowledge
  • [BUGFIX] Changes to loading sequence in hope to help against some rare Android issues while loading files

2021/11/07 v2021.1f16

  • [NEW] New Level I & II world buff rewards for Hard and Insane Dungeon variant (lvl 0 world buffs got decreased in its effect, higher level world buff increased)
  • [NEW] Filtering for a specific element on the ability cards will now also show the multi element cards if it contains this element
  • [CHANGE] World buffs are no longer bound item cards
  • [CHANGE] Fellow ability cards can now also be cast on an ally
  • [BALANCE] The element cost of Aura of wings and Wings got increased by 1.
  • [BUGFIX] If a monster dies during the use of an ability, it could happen that the sound effect was never stopping
  • [BUGFIX] The fellow „Chucklet“ dit not ignore the defense of the enemy even if he should
  • [BUGFIX] Day/Night indicator was not handling winter time correctly
  • [BUGFIX] A problem was fixed that knowledge increase and kill counters etc. were not correctly counted on client
  • [BUGFIX] Fixed an issue that after dungeon stage change a defender fellow was loosing the aggro until he was attacking again
  • [BUGFIX] When using a world buff you will now immediately see the changed stats in the equipment screen

2021/10/31 v2021.1f15

  • [NEW] Enabling first solo dungeon
  • [NEW] You will now see on map when it’s day or night
  • [NEW] A few new sound effects have been added
  • [NEW] A new music has been added (dungeon)
  • [CHANGE] Monster cards in knowledge screen will now turn around once you first fight against them and not once defeated (in order to keep win/loss stats correct)
  • [CHANGE] Switched network connection to use default web ports
  • [BALANCE] Fog of death got its damage over time increased
  • [BALANCE] The cost of Wall of fire has been corrected to 2
  • [BUGFIX] Special monster effects which should not be avoidable like Rage, Help etc. were not recast after they got interrupted - this is now fixed!
  • [BUGFIX] Special monster effects (platform turns red) are not delay-able anymore
  • [BUGFIX] Fixed a rare display error in event rankings window
  • [BUGFIX] Fixed a rare case where finishing a 100% craft immediately after completing could result in a failure
  • [BUGFIX] If ability cards give positive effects when hitting an enemy, you won’t receive those effects anymore if the card gets resisted (e.g. Evil Kiss)
  • [BUGFIX] Flying creatures/fellows were always missing other flying creatures (physical) - this has been fixed

2021/10/21 v2021.1f13

  • [BALANCE] Winged death & Cerberus got it’s cost corrected to 6 (3/3), Lyra’s cost have been raised by 1 to 3 Air, 2 Dark
  • [BUGFIX] An issues has been fixed that in rare cases a player could get disconnected due to slowing down enemies in battles (Bearbeitet)

2021/10/20 - v2021.1f12

  • [NEW] You will now be asked if you really want to cancel a battle when pressing the abort button
  • [CHANGE] You are now able to view the avatar’s panel during battles while interrupted (sleep/shock/stun)
  • [CHANGE] Improved some tooltips
  • [BALANCE] The DoT effect from Searing Heat and Fog of death got slightly decreased
  • [BALANCE] The effect of Freeze and Slow got decreased
  • [BALANCE] The cost of all pure element rings have been raised by 1
  • [BALANCE] The cost of „Ring of sleep“ and „Ring of frost“ have been raised by 1
  • [BALANCE] The cost of Dahurias has been raised by 1
  • [BUGFIX] Fixed Drain DoT displaying with a % instead of a number
  • [BUGFIX] Fixed correct saving of equipment when joining an arena battle directly from the equipment screen
  • [BUGFIX] Fixed missing Umlaute in Quest Texts due to tiny cutoffs in top area
  • [BUGFIX] Fixed a rare issue that could cause a cheating detection in battles when lag is involved
  • [BUGFIX] Fixed an issue with FriendList link icon
  • [BUGFIX] Some missing english translations in quests have been added
  • [BUGFIX] Prevent using a magic ability card in coop directly on your allied fellows causing a cheating detection

2021/10/13 - v2021.1f11

  • [NEW] Added new tooltips (link icon, grey quests and bonus items)
  • [NEW] Added a new hand animation for tutorial when editing your first deck
  • [NEW] A visible effect for taunt has been added
  • [NEW] More Deck Slots (from 9 to 18)
  • [BALANCE] Silence effects from fellows have been reduced to 5s
  • [BALANCE] Silence & Sleep & Blind effects cannot be refreshed anymore
  • [BALANCE] Sleep effect has been reduced to 30s
  • [BALANCE] Monster/Summons under the effect of Fellows ban, cannot get attacked anymore
  • [CHANGE] All summons can now act independently from your character
  • [CHANGE] Cards text on enlarged cards will now resize itself to make it better visible and fix text cutoffs
  • [CHANGE] Improved resistances visibility with colors
  • [CHANGE] Improved some quest texts.
  • [CHANGE] Zoom sensitivity on map got reduced
  • [BUGFIX] Fixed several issues with FriendList connections between players
  • [BUGFIX] Fixed a small display animation bug when completing event tasks with 50 event points
  • [BUGFIX] A rare problem was fixed that could lead to non turnable cards after a reconnect

2021/10/08 - Server Update

  • [BUGFIX] Hallow’s cleanse does not clean the player out of the server anymore :wink:

2021/10/07 - Server Update

  • [CHANGE] Respawn rate of Hallow got increased
  • [CHANGE] Baby Hallow is now a bound item
  • [BUGFIX] A problem was fixed that increasing a bid in the AH could lead to a cheating detection
  • [BUGFIX] A few cases of false cheating detection due to lag during combat were fixed

2021/10/05 - Server Update

  • [NEW] Halloween event is starting
  • [CHANGE] New players get a ATKSPD+15% Worldbuff for 1 week
  • [BUGFIX] Some texts have been corrected
  • [BUGFIX] An issue with the auction house was fixed that caused a cheating detection under specific conditions

2021/10/02 - v2021.1f10

  • [CHANGE] AH now showing a loading screen while retrieving items instead of an empty AH
  • [BUGFIX] Fixed an issue on iOS when selling more than 1 item of the same type in Auction house
  • [BUGFIX] Fixed an issue when starting a craft with a high amount of lag involved causing in rare cases a cheating detection
  • [BUGFIX] A small localisation error in english version has been fixed (Laevola was asking for Small elixir of shadow instead of clarity!)
  • [BUGFIX] There was a text error when whispering to someone, where it showed your own name

2021/10/01 - v2021.1f9

  • [NEW] You can now also link cards in chat when whispering to someone and whispers will now show user icon and timestamp
  • [CHANGE] The base card speed moving on the trail in battle has been increased by 20%
  • [CHANGE] Monster DPS slightly increased to accommodate the change in base speed
  • [CHANGE] A few non-relevant informations have been removed from the tutorial
  • [BUGFIX] The new auto reconnect feature for the chat was sometimes causing an endless reconnect loop - this is now fixed!

2021/09/30 - v2021.1f7

  • [CHANGE] More event rewards! [BUGFIX] A rare display issue was fixed when opening card packs only showed 2 cards when there is a high amount of lag involved (now really!)

2021/09/30 - Server update

  • [BUGFIX] All fellow ability cards which you can use on a monster, are now allowed to be dropped on allied monsters too

2021/09/30 v2021.1f6

  • [CHANGE] Aborted event-tasks will now get replaced with a new random task
  • [CHANGE] Event task points and rewards got adjusted
  • [BUGFIX] Long event task names will now display correctly
  • [BUGFIX] Removed link icon of monster groups which are only for quests
  • [BUGFIX] Added some missing translations in Recipes
  • [BUGFIX] Bought cards from the Auctionhouse can now be used without relogging

2021/09/27 v2021.1f5

  • [BUGFIX] Fixed an issue, that event tasks were blocking normal quests of the same type

2021/09/26 v2021.1f4

  • [BUGFIX] Several rare cases have been fixed which could lead to a false cheating detection when there is a high amount of lag involved
  • [BUGFIX] Fixed an issue where the event task counter was showing an X on completed tasks
  • [ENHANCED] The Chat will now try to stay connected and also reconnect in case of disconnection
  • [BUGFIX] Fixed a display issue in event window which could show the wrong avatar icons of a player
  • [BUGFIX] The sensitivity when scrolling in the dialog scenes on some devices should be better now
  • [BUGFIX] Fixed an issue that showed the remaining time until you get a new life in some situations incorrectly
  • [BUGFIX] An issue was fixed when opening card packs when there is a high amount of lag involved

2021/09/23 - v2021.1f3

  • [BUGFIX] Language settings are not correctly saved
  • [BUGFIX] Fixed a rare issue in chat when linking a card
  • [BUGFIX] Fixed a few reported tiny localisation text issues
  • [BUGFIX] Added support for devices with non gregorian calendars
  • [BUGFIX] Some other minor tweaks
  • [BUGFIX] Prevent clearing a deck by holding down the deck button without an open deck

2021/09/21 - v2021.1f2

  • [BUGFIX] Fixed a critical issue which showed a black screen right after opening the game where the device system language was set other than English or German

2021/09/21 - Interlude - v2021.1f1

  • [NEW] Dungeons
  • [NEW] New dynamic event/reward system
  • [NEW] World buffs
  • [NEW] Over 70 new ability cards
  • [NEW] New item and equipment cards
  • [NEW] All quest and card texts are translated to english. Some card texts got improved.
  • [CHANGE] Minor graphical UI enhancements
  • [CHANGE] Performance on world map has been improved
  • [CHANGE] You get more daily crystals for arena fights
  • [BALANCE] The effect of healing spells got slightly increased
  • [BALANCE] The damage of arial magic attack spells got slightly decreased
  • [BALANCE] The effect of taunt got highly increased
  • [BALANCE] Boss jewelry is now unique
  • [BUGFIX] A small display glitch was fixed in the reward window
  • [BUGFIX] An issue with entering amounts and prices in the auction house on iOS devices got fixed
  • [BUGFIX] Normal duels did count as arena quests on the client which could lead to a cheating detection. This issue was resolved.
  • [BUGFIX] Fixed critical issue which could lead to wrong card effect values during battles.

Known issues (general)

  • none known at present :muscle:

Known issues (iOS)

  • none known at present :muscle:

Known issues (Android)

  • On some devices there can be small graphical glitches with mirroring images in the background.
  • If you encounter performance issues with older devices you can try the Low Res mode - it limits to 30FPS and reduces resolution by half.

Supported hardware

Apple: All iOS devices with iOS v11.2 or higher (min. 1 GB RAM)

  • iPhones 5s or higher
  • iPad mini 2 or higher
  • iPad Air or higher
  • iPad (5. Generation) or higher
  • iPad Pro or higher

Android: All Android devices from Android 6.0 or higher (min. 1GB RAM)

2 „Gefällt mir“

©2022 by ODY Software e.U.
Nutzungsbedingungen - Datenschutz
Requia® is a registered trademark of ODY Software e.U.